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Flash Graphic Symbols

How to create a graphic symbol in Flash

Graphic symbols are reusable static images that are used mainly to create animations. Any drawn vector/plain text/imported bitmap (photo), or combinations of these, can be converted into a single controllable object, called a graphic symbol. Graphic Symbols have only one frame in their timeline.

Recommended Version: Adobe Flash CS4 Professional

Compatible Versions of Flash for this Tutorial

Flash MX 2004 & below | Flash 8 | Flash CS3 | Flash CS4
Note: For uses of lower versions of Flash some visual interface images would differ.
Recommended Version: Adobe Flash CS4 Professional
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Fig: Symbol-editing Mode of flash graphic 'g_home'

Please carry out the following steps in Flash to create graphic symbols.

  1. First create/import the object(s) to be converted into a graphic. Import bitmaps onto the stage using Ctrl+R.
  2. Select the object(s) and then press F8 (or Modify >> Convert to Symbol).
  3. Select the Graphic Behavior and name the symbol, say 'g_home'.
  4. To edit it at a later point, double-click the symbol in the library (Ctrl + L) or any of its instances on the stage to switch to its symbol-editing mode as shown below. The name of the symbol will appear near the scene name ('Scene 1' by default, as shown below).
  5. Make the necessary changes and click 'Scene 1' to exit from the symbol editing mode and go back to view the main movie's time-line.

Flash Symbols

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